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ayesac reviews Command & Conquer: Generals -- Zero Hour (PC)

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Game Traits applied to Command & Conquer: Generals -- Zero Hour (PC) by ayesac

  • The Setting:
    near future
  • Playing As:
    terrorist
  • Playing Against:
    Computer AI
  • How it's Played:
    RTS, Micromanagement
  • General Tone:
    fun
Command & Conquer: Generals -- Zero Hour

Command & Conquer: Generals -- Zero Hour (PC)

Genre/Style: Strategy/3D Real-Time Strategy
Release Date: 23/SEP/03
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